Abstract:
This thesis implements a web-based application that combines a 3D learning center and educational game to facilitate the monitoring, management, and treatment of patients with prediabetes mellitus, by providing exercise plans and controlled diets. The application utilizes advanced web technologies, 3D modeling, and gamification principles to create an engaging learning experience. User-centered design ensures usability, and testing demonstrates positive outcomes, including increased knowledge, motivation, and engagement. This research contributes to digital health interventions by empowering prediabetes patients with informed decision-making and healthy habits. Future directions include expanding the application, refining the user interface, and evaluating long-term impact on prediabetes management.